js模拟淘宝网的多级选择菜单实现方法
内容摘要
本文实例讲述了js模拟淘宝网的多级选择菜单实现方法。分享给大家供大家参考。具体如下:
这是一款基于js模拟淘宝网的多级选择菜单代码,这款菜单是模拟淘宝网的,是很早时候的淘
这是一款基于js模拟淘宝网的多级选择菜单代码,这款菜单是模拟淘宝网的,是很早时候的淘
文章正文
本文实例讲述了js模拟淘宝网的多级选择菜单实现方法。分享给大家供大家参考。具体如下:
这是一款基于js模拟淘宝网的多级选择菜单代码,这款菜单是模拟淘宝网的,是很早时候的淘宝网,现在已经没有了,本款菜单可以像级联菜单那样一级一级的选择数据,最后确定出数据。
运行效果截图如下:
在线演示地址如下:
http://demo.phpstudy.net/js/2015/js-ftaobao-select-menu-codes/
具体代码如下:
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 | <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd" > <html xmlns= "http://www.w3.org/1999/xhtml" > <head> <title>模拟淘宝网菜单选择</title> <meta http-equiv= "Content-Type" content= "text/html; charset=gb2312" /> <style type= "text/css" media= "all" > body *{ font-size:14px; margin:0; padding:0; } #CategorySelector{ clear:both; width:778px; height:220px; background-color:#FFF; margin-bottom:8px; } #CategorySelector ul{ margin:0 3px 0 0; padding:0; border:1px solid #CCC; float:left; width:189px; height:218px; overflow:auto; } #CategorySelector ul.Blank{ background-color:#F6F6F6; } #CategorySelector li{ list-style-type:none; width:auto; height:20px; margin:0 1px !important; margin /**/ :0 1px 0 -15px; padding:0; border:1px solid #FFF; line-height:20px; color:#444; text-indent:3px; cursor: default ; } #CategorySelector li.Selected{ background-color:#CAFFC0; border:1px solid #0A9800; color:#006623; } #CategorySelector li.IsParent{ background-image:url(http: //files.phpstudy.net/file_images/article/201508/201581893903737.gif); background-position:99% 50%; background-repeat:no-repeat; } #CategorySelector li.RecentUsed{ color:#170; } #CategoryTitle{ clear:both; width:778px; background-color:#FFF; } #CategoryTitle ul{ float:left; } #CategoryTitle li{ margin:0 3px 0 0; float:left; border:1px solid #CCC; width:189px; color:#0063C8; font-weight:bold; border-bottom:0px; height:23px; line-height:23px; } </style> </head> <body> <div id= "CategoryTitle" > <ul id= "TitleContent" > <li> 选择宝贝类别</li> <li> 选择游戏</li> <li> 选择游戏区域</li> <li> 选择服务器</li> </ul> </div> <div id= "CategorySelector" > <ul id= "Category_ItemType" class = "Blank" > </ul> <ul id= "Category_GameType" class = "Blank" > </ul> <ul id= "Category_GameArea" class = "Blank" > </ul> <ul id= "Category_GameServer" class = "Blank" > </ul> </div> <script language= "javascript" type= "text/javascript" id= "commonjs" > Array.prototype.S = String.fromCharCode(2); Array.prototype.in_array = function (e) { var re = new RegExp(this.S+e+this.S); return re.test(this.S+this.join(this.S)+this.S); } function DataContent() { this.Parent; // Parent Tags this.ParentID; this.Children; // Children Tags this.ChildrenID; } function DataServer() { this.mList = new Array(); this.ListCount = function (){ return this.mList.length;} this.GetListObj = function (n) { if (n<this.ListCount()) return this.mList[n]; return null; } this.Add = function (sParent,sParentID,sChildren,sChildrenID) { obj = new DataContent(); obj.Parent = sParent; obj.ParentID = sParentID; obj.Children = sChildren; obj.ChildrenID = sChildrenID; this.mList[this.ListCount()] = obj; } } function getTriggerNode(e) { return (document.all)?event.srcElement:e.target; } function getObject(objID) { return document.getElementById(objID); } function CreateList(objName,objData,objSelected) { var listBox = getObject(objName[0]); if (!listBox) return ; var strOutput = "" ; var liClass = "" ; var id = 0; var op_txt = new Array(); var op_val = new Array(); var sub_val = new Array(); if (objSelected[0]) { for (i=0;i<objData.ListCount();i++) if (objData.GetListObj(i).ParentID==objSelected[0]) { id = i; break ; } if (i==objData.ListCount()){ listBox.innerHTML= "" ; listBox.className= "Blank" ; return false; } } if (objName[1]) for (i=0;i<objName[1].ListCount();sub_val.push(objName[1].GetListObj(i++).ParentID)); tmpobj = objData.GetListObj(id); if (tmpobj.Children.length==0) { for (i=0;i<objData.ListCount();op_txt.push(objData.GetListObj(i).Parent),op_val.push(objData.GetListObj(i++).ParentID)); } else { op_txt = tmpobj.Children; op_val = tmpobj.ChildrenID; } for (i=0;i<op_txt.length;i++) { if (sub_val.in_array(op_val[i])) liClass = "IsParent" ; if (op_val[i] == objSelected[1]){ liClass += " Selected" ; } strOutput += '<li id="' +objName[0]+ '__' +op_val[i]+ '" class="' +liClass+ '">' +op_txt[i]+ '</li>' ; liClass = '' ; } listBox.innerHTML = strOutput; strOutput = "" ; listBox.className= "" ; } function changeCategoryStyle(ulID,liCurr){ if (lastSelectItem[ulID]){ lastSelectItem[ulID].className=lastSelectItem[ulID].className.replace( "Selected" , "" ).replace(/\s+$/, "" ); } liCurr.className += " Selected" ; lastSelectItem[ulID] = liCurr; } function changeCategory(evnt) { var obj = getTriggerNode(evnt); var obj2 = obj; if (obj2.nodeName== "DIV" ) return (0); if (obj.nodeName != "LI" ) obj = obj.parentNode; while (obj2.nodeName != "UL" ) obj2 = obj2.parentNode; if (obj.nodeName != "LI" ) return ; changeCategoryStyle(obj2.id,obj); var parentID = (obj.id).split( "__" )[1]; switch (obj2.id) { case itemtype: break ; case gametype: CreateList([gamearea,gameserverData],gameareaData,[parentID,0]); break ; case gamearea: CreateList([gameserver,],gameserverData,[parentID,0]); break ; } } var cselect = "CategorySelector" ; var itemtype = "Category_ItemType" ; var gametype = "Category_GameType" ; var gamearea = "Category_GameArea" ; var gameserver = "Category_GameServer" ; var lastSelectItem = {itemtype: new Object(),gametype: new Object(),gamearea: new Object(),gameserver: new Object()}; var itemtypeData = new DataServer(); itemtypeData.Add( "武器" ,1,[],[]); itemtypeData.Add( "防具" ,2,[],[]); var gametypeData = new DataServer(); gametypeData.Add( "魔力宝贝" ,1,[],[]); gametypeData.Add( "仙境传说" ,2,[],[]); var gameareaData = new DataServer(); gameareaData.Add( "魔力宝贝" ,1,[ "天歇" , "牧羊" ],[1,2]); gameareaData.Add( "仙境传说" ,2,[ "上海" , "北京" ],[3,4]); var gameserverData = new DataServer(); gameserverData.Add( "天歇" ,1,[ "平顶" , "山顶" ],[1,2]); gameserverData.Add( "牧羊" ,2,[ "平顶2" , "山顶2" ],[3,4]); //gameserverData.Add("上海",3,["sfdsadfas","sdf"],[5,6]); gameserverData.Add( "北京" ,4,[ "asdf" , "asdff" ],[7,8]); CreateList([itemtype,],itemtypeData,[0,0]); CreateList([gametype,gameareaData],gametypeData,[0,0]); getObject(cselect).onclick = changeCategory; </script> </body> </html> |
希望本文所述对大家的javascript程序设计有所帮助。
代码注释